ISLAND HOPPER

Game developed for CSCI-C292, 9 December 2020

This is a 2D Platformer that has had many of the best features from different platformers throughout time. Work your way from left to right, avoiding obstacles, jumping over holes in the ground, avoiding enemies, and collecting coins to advance in the level. You may even discover some secrets if you look hard enough.

Implementation
Built using Godot 3.2.2

The coin was downloaded from [https://opengameart.org/content/rotating-coin-0]

The font was downloaded from [https://kenney.nl/assets/kenney-fonts]

The background was a screenshot from in my game

The ground enemies were downloaded from [https://opengameart.org/content/classic-hero-and-baddies-pack]

The bat enemy was downloaded from [https://kenney.nl/assets/platformer-art-extended-enemies]

The tiles/platform assets for the main levels were downloaded from [https://opengameart.org/content/2d-four-seasons-platformer-tileset-16x16]

The tile assets for the secret level came from [https://opengameart.org/content/a-platformer-in-the-forest]

The explosion sprites came from [https://opengameart.org/content/treasure-hunter-game-assets]

The fireball came from [https://opengameart.org/content/spell-animation-spritesheets]

The spikes came from [https://opengameart.org/content/sci-fi-platformer-tileset]

The portals/doorways came from [https://opengameart.org/content/portals]

The secret level music came from [https://opengameart.org/content/8-bit-cave-loop]

The coin sound effect came from [https://opengameart.org/content/8-bit-sound-effect-pack-vol-001]

The main level music came from [https://opengameart.org/content/arcade-background-music]

The explosion sound came from [https://opengameart.org/content/explosion-0]

The buttons are default with the engine

Instructions
Use 'A' to move left
Use 'D' to move right
Use 'W' to jump
Use 'Space' to shoot
Collect coins for 100 points each
If you hit a spike trap, ground Wog, or flying Wog, you lose a life and reset back to the beginning
If you fall off the platform and into the void, you lose a life
Enter the portal at the end of each level to move onto the next one
One item is not like the others


Created by
Kyle Klingaman

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